A free mod for Dragon Age, by Ashhawk.
Pixelated Shaders Begone is a very powerful modification that is designed to improve the depth of field effect in The DAO. In other words, it makes objects closer or further away from the camera appear different -- either more or less sharp, depending on how much closer or further away they are.
To make this work, you need to have a working knowledge of the game's shader programming language. In addition, this modification will require you to change the way the game is built, which will make it very difficult to update the game without completely restarting it.
This means that this is a very important modification that will require you to change the way you play the game, and I have provided you with a couple of options to do this.